GivePass / x360ce

Automatically exported from code.google.com/p/x360ce
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No force feedback ingame #967

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Salutations,

I recently purchased a generic Dual shock controller from newegg, it came with 
no disk/drivers  and there's no brand on it. The controller functions well with 
x360ce, however force feed back does not work. upon usb install it registered 
as a joy gamepad in drivers.

 I scurried the internet and found two drivers know as   Network pad  and Gamepad Vibration. 

 In joy.cpl, Vibrations work well   in the test  moving the analog left and right makes the rotor on the left side rumble and when going up and down  the right side rumbles.  

 In X360ce, force feed back works  its not as intense as it is in joy.cpl and rumbles mostly on the left side.

 In game, Injustice Gods amongst us was the only game that had working force feedback it only vibrates  when a large character collides with the ground but thats is it and i have to alter the MS to really feel it.  

Here are some pictures down below im new to posting here so please tell me if 
im missing any info  and thanks again - (I really want some vibration in street 
fighter IV!) 

Games  I tried -Kingdom of amalur red faction,
street fighter,Injustice, Mortal kombat, Dark souls, Call of juarez 
Gunslinger.) 

-Specifications  
I7 920 
Windows 7 x64 Ultimate -fully updated
x360ce-library r848 32bit 
-ps I also tried the Feedback Test program, the vibrations works fine there.

-purchase page  http://www.newegg.com/Product/Product.aspx?Item=9SIA30R1PZ8620

Original issue reported on code.google.com by roland96...@aol.com on 21 Jul 2014 at 12:32

Attachments:

GoogleCodeExporter commented 9 years ago
Default and type 1 only vibrate the large motor.

Type 2 can vibrate each seperately but requires the driver implements Periodic 
effects Sawtooth up and sawtooth down properly.

of the type 2 effects, some games require an increase of the motor duration to 
500ms for effects to be noticed.

Original comment by danialho...@gmail.com on 21 Jul 2014 at 4:40

GoogleCodeExporter commented 9 years ago
Yeah, that is the case with injustice but there is no feedback  in other games

Original comment by roland96...@aol.com on 21 Jul 2014 at 6:26

GoogleCodeExporter commented 9 years ago
i have alternated between the vibration modes in x360 and regardless of what ms 
there is no rumble at all  for my other games  

I've used x360ce in the past  with my other gamepads and they all vibrated fine 
 could you help me confirm that my issue is driver related?   

Original comment by roland96...@aol.com on 22 Jul 2014 at 6:35

GoogleCodeExporter commented 9 years ago
kingdom of amalur's vibration is spotty even on real xbox 360 pads.
and the vibration in dark souls should work as long as you have the latest 
version of the library and the GDB file in the same folder.

Original comment by danialho...@gmail.com on 27 Jul 2014 at 5:11

GoogleCodeExporter commented 9 years ago
Aye i have, the game ive tested  the most is street fighter 4 because  the 
vibrations used to always work with my older gamepads

but not with my current dual shock Gamepad

Original comment by roland96...@aol.com on 28 Jul 2014 at 1:29

GoogleCodeExporter commented 9 years ago
SSF4 and USF4 do not and have never had vibration on the PC version.

Original comment by danialho...@gmail.com on 24 Dec 2014 at 9:56