Gizmo199 / fauxton3D

A 2.5d Sprite-Stacking engine for Game Maker Studio 2
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Crash with Latest GameMaker version #6

Closed EvanSkiStudios closed 10 months ago

EvanSkiStudios commented 10 months ago

IDE: v2023.8.2.108 Runtime v2023.8.2.152

___________________________________________
############################################################################################
ERROR in
action number 1
of Other Event: Room End
for object RenderPipeline:

ds_list_destroy argument 1 invalid reference to (ds_list)
 at gml_Script_pipeline_cleanup (line 216) -               ds_list_destroy(_vb.load_queue);
############################################################################################
gml_Script_pipeline_cleanup (line 216)
gml_Object_RenderPipeline_Other_5 (line 2) - pipeline_cleanup();

Always happens when ever fauxton goes to clean up

Gizmo199 commented 10 months ago

I believe this is fixed. Seems like GM now automatically cleans up these lists / maps or something strange?

EvanSkiStudios commented 10 months ago

Looks like it all works again! Thanks!!