Here's a quick little thing for music manager. Musics that intentionally have delays set to 0 (like The End or Dragon boss music) are set that way so they can play immediately when necessary. It probably isn't a good idea to hook into the music objects in this case, so this PR simply checks if the return value is already 0 before going through with modifying it in MusicMixin.
Hey Gizmo. Hope you're doing well.
Here's a quick little thing for music manager. Musics that intentionally have delays set to 0 (like The End or Dragon boss music) are set that way so they can play immediately when necessary. It probably isn't a good idea to hook into the music objects in this case, so this PR simply checks if the return value is already 0 before going through with modifying it in
MusicMixin
.