Closed Marwes closed 5 months ago
As a workaround, If you hold the item in your cursor before hitting the edit button you can blacklist it.
Right now the filters use a fake deconstruction planner; to fix this in the future there should be a custom UI.
I've started tracking this issue as #24
Done in v0.30.1!
The "Electric energy interface" that is available to generate infinite electricity can't be selected as part of the "Entity filters". It would be useful to place an interface in the blueprint to get rid of all the electricity warnings and easily check that everything is covered by electric poles and then omit the interface in the final blueprint (assuming here that the blueprint gets it power from elsewhere when placed).
I guess the same thing applies to infinite chests/pipes which could be useful to have in the blueprint, but they are then removed and the placed blueprint get its inputs from an actual source.