Closed Marwes closed 8 months ago
Flipping seems to only be possible with blueprints and is still broken (the ghost will update but when placing the blueprint it is in the original configuration)
Thanks for the PR!
However, I literally just now made on another different fix that seems to work with flipped blueprints as well (see the patch
branch).
Tried your fix and it only seems to apply for blueprints/ghosts, if you press 'R' to rotate on an entity placed in the world it is still bugged. So I think both this fix and yours are needed.
Can't reopen this one so had to open a new one. I think that is the correct fix at least.
I think this is correct? I tried to mirror the handling of loaders here. Seems to work from manual testing at least.
Part of https://github.com/GlassBricks/StagedBlueprintPlanning/issues/28