I use blueprint descriptions to keep track of certain things (how much mineral sludge does this build produce, etc.) and I'm finding the only way to update these blueprints is to either manually copy across the description every time I update them, or ignore the mod's built-in blueprint creator (extremely useful, btw, love that feature) and just select new contents for each blueprint. The problem with that is that if I make changes to grid settings, I have to redo them all manually and if just one entity is removed from the edge of a blueprint, it screws the grid alignment between them up (when scrolling through the book).
This mod is awesome btw, I haven't said that yet. Keep it up! Very intuitive for the most part and really powerful. Makes designing blueprints with multiple aspects sooooo much easier than it was before.
I use blueprint descriptions to keep track of certain things (how much mineral sludge does this build produce, etc.) and I'm finding the only way to update these blueprints is to either manually copy across the description every time I update them, or ignore the mod's built-in blueprint creator (extremely useful, btw, love that feature) and just select new contents for each blueprint. The problem with that is that if I make changes to grid settings, I have to redo them all manually and if just one entity is removed from the edge of a blueprint, it screws the grid alignment between them up (when scrolling through the book).
This mod is awesome btw, I haven't said that yet. Keep it up! Very intuitive for the most part and really powerful. Makes designing blueprints with multiple aspects sooooo much easier than it was before.