Open Fractal-Idea opened 1 year ago
i try to get Instances of Class, but get class type id failed.
follow this repository, i add some code to get mono class type & mono class reflection type, but failed.
public static UInt64 pipe_class_type(UInt64 classId) { // from [cheat-engine] / [Cheat Engine] / [bin] / [autorun] / monoscript.lua // MONOCMD_GETCLASSTYPE = 55 WriteByte(MONOCMD_GETCLASSTYPE); WriteQword(classId); return (UInt64)ReadQword(); } public UInt64 pipe_class_reflection_type(UInt64 classTypeId) { // from [cheat-engine] / [Cheat Engine] / [bin] / [autorun] / monoscript.lua // MONOCMD_GETREFLECTIONTYPEOFCLASSTYPE = 58 WriteByte(MONOCMD_GETREFLECTIONTYPEOFCLASSTYPE ); WriteQword(classTypeId); return (UInt64)ReadQword(); }
when classId of "UnityEngine.UnityResources" , return 0 when classId of "UnityEngine.UnityObject" , return an int64 number
i try CheatEngine , it can get the special class's instance address. i can't find out what's wrong.
I'm not too sure. I just made some basic ports from lua to C#. Might be better to make a custom data collector dll to make things easier. Could also be documented that way.
i try to get Instances of Class, but get class type id failed.
follow this repository, i add some code to get mono class type & mono class reflection type, but failed.
when classId of "UnityEngine.UnityResources" , return 0 when classId of "UnityEngine.UnityObject" , return an int64 number
i try CheatEngine , it can get the special class's instance address. i can't find out what's wrong.