Closed Glavin001 closed 10 years ago
Causes Damage
Momentum matters. There should be a momentum threshold, such that little taps we do not care about (or maybe the calculation from momentum of the collision to damage is so miniscule anyway)
Do not cause damage when invincible
(see #8).
After discussion with @Frozenfire92 , we agreed that health is a feature that is out of scope for this easy and fun game.