Open unit-404 opened 6 years ago
Hi Elvira. I feel like this would move the focus away from pure computational nature of the project. I mean I might implement it someday but there are many higher priorities tasks at the moment. However I am really open to suggestions on what I could change/add to current API to make it easier to iteract with graphics pipeline . At the moment you can (implicit) cast Array<> to vk::Buffer and this is basically it. Let me know if you need smth on top of that.
I want to suggest for add support of rendering result of computing (i.e. use swapchain and surface). Can be useful for ray tracers, or any graphics required computing.