InGameState is running the risk of becoming a god object. Or at least I feel so. A lot of code in one class anyway. We should probably take care, or even action. May not be doable since this state contains so much gamecode, but if this class can somehow be shrunk, I believe it to be worthwhile.
InGameState is running the risk of becoming a god object. Or at least I feel so. A lot of code in one class anyway. We should probably take care, or even action. May not be doable since this state contains so much gamecode, but if this class can somehow be shrunk, I believe it to be worthwhile.