Closed GlenDC closed 9 years ago
WebGL2.0 is quite prefered over WebGL 1.0, when implementing that feature, so we might want to check wether or not, WebGL 2.0 is already spread enough.
We use Elm-WebGL now, so this is for now not an issue.
WebGL2.0 is quite prefered over WebGL 1.0, when implementing that feature, so we might want to check wether or not, WebGL 2.0 is already spread enough.