Closed GlenDC closed 9 years ago
These files will be in encoded in file format, similar to a normal Trixel Document, with the difference that we have a limited amount of dynamic accent colors that we'll used, rather than pre-defined colors.
Replaced with SVG Icons via Google Material Icons.
Similar to how we want to render all Trixels in the workspace via WebGL (#16) It would be a cool idea to also render our icons in a similar way via WebGL. It gives our icons a unique character, and force us to make sure the render-canvas is as optimal as possible.