goes inert in a puff of smoke on impact with objects/terrian
new launch effects
All colors visable as white in broad daylight
Can now fire flares from FFV seats
Can now use more items as flare ammo (like the ace throwable signal grenades)
BUG: Yellow just fires a white flare, due to the sog projectiles behaviour i think we'll need a new projectile for new colors.
[functions > PARAFL > fn_flareLight.sqf was just commented out entirely as its nolonger called or used(and i cant figure out how to push a file deletion for cleanup)]
Changed spawned projectile to a SOG one:
[functions > PARAFL > fn_flareLight.sqf was just commented out entirely as its nolonger called or used(and i cant figure out how to push a file deletion for cleanup)]