The purpose of Rockhounding Chemistry is to assembly and maintain an industrial area in which several machines handle various types of ingredients (solid, fluid and gaseous) to produce advanced material for mid-late game stages. It also leads to several features, functional applications and experiments.
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FG update, Forge update, Gradle Kotlin DSL and more #170
Make Gradle use Kotlin (which is statically-typed language so you will have better IDE support)
Make it possible to work on 2 projects at the same time (maybe I will need to use different approach for that in the future cause there are other RockhoundingCore dependents)
Changes
Moved all source code from scr to src folder
Gradle Kotlin DSL instead of Groovy DSL
Updated to ForgeGradle 5
Updated Forge to 14.23.5.2860
Removed redundant @Mod annotation parameters
New task to copy RockhoundingCore from GitHub repo (build setup/cloneRHCore)
Fixed localization file uppercase letters (minecraft won't load any resources with uppercase letters in the path)
Warning
Don't merge until Rockhounding Core PR is merged. Then I'll be able to change repo link in properties file
Goal
Changes
scr
tosrc
folder14.23.5.2860
@Mod
annotation parametersbuild setup/cloneRHCore
)Warning
Don't merge until Rockhounding Core PR is merged. Then I'll be able to change repo link in properties file