Globox1997 / LevelZ

https://modrinth.com/mod/levelz
https://www.curseforge.com/minecraft/mc-mods/levelz
GNU General Public License v3.0
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Ability to configure skill properties via datapack #202

Open JLHasson opened 2 years ago

JLHasson commented 2 years ago

For example: Set the max level per skill, enable/disable skills, etc. Would move some of the stats out of levelz.json and into the data pack & make them more customizable.

Something like

# in data/levelz/skills/{skill_name}.json
{
    "replace": true,
    "maxLevel": 20, # int
    "enabled": true, # bool
}

Is this something you would be open to adding to the mod? Happy to work on it if so.

Bob74 commented 2 years ago

I agree, this is really something missing to this mod! I want players to start with 20hp but not being able to go too high. At the moment I have to lower the bonus per point from 1.0 to 0.5 but the render is kinda weird (looks like half heart when it actually is half of the half).