I tested weapons that supposedly had higher/lower attack range, meaning they can attack from farther away/can only attack close by, but when I tested to see if they actually had different attack ranges, they seemed to all have the exact same attack range despite the supposed modifier.
I tested weapons that supposedly had higher/lower attack range, meaning they can attack from farther away/can only attack close by, but when I tested to see if they actually had different attack ranges, they seemed to all have the exact same attack range despite the supposed modifier.
I'll link a different issue that shows a way to fix this https://github.com/Globox1997/MedievalWeapons/issues/46