These renderers work under the assumption that there is always a living entity connected to items. Causes issues when items are being rendered standalone or in a block entity. Causes a crash on clientside. Specifically when entity.isBlocking() gets called in the renderers.
A fix to look into is having defaults for these renderers when there is no living entity so that they can still be rendered correctly.
These renderers work under the assumption that there is always a living entity connected to items. Causes issues when items are being rendered standalone or in a block entity. Causes a crash on clientside. Specifically when entity.isBlocking() gets called in the renderers.
A fix to look into is having defaults for these renderers when there is no living entity so that they can still be rendered correctly.