Open PixelatedBruh opened 1 year ago
nameplate removes the cobblemon default level renderer for cobblemon even when excluded from nameplates config
I had the same problem and changed this mod a bit for me. This is my first time doing something like this, but if you still need to play with both modifications, you can replace
line 76 in "\src\main\java\net\nameplate\util\NameplateRender.java":
levelString = Text.translatable("text.nameplate.level", ((MobEntityAccess) mobEntity).getMobRpgLevel()).getString());
To:
if ((((MobEntity) (Object) mobEntity ).getType().toString().replace("entity.", "").replace(".", ":")).equals("cobblemon:pokemon"))) {
NbtCompound compound = new NbtCompound();
((MobEntity) mobEntity).writeNbt(compound);
levelString = Text.translatable("text.nameplate.level", compound.getCompound("Pokemon").getInt("Level")).getString();
}
else {
levelString = Text.translatable("text.nameplate.level", ((MobEntityAccess) mobEntity).getMobRpgLevel()).getString());
}
For Jade/Wthit
line 24 In "\src\main\java\net\nameplate\waila\NameplateJadeProvider.java":
tooltip.append(0, IElementHelper.get().text(Text.translatable("text.nameplate.jade.level", String.valueOf("§e" + ((MobEntityAccess) accessor.getEntity()).getMobRpgLevel()))));
To:
if ((((MobEntity) (Object) accessor.getEntity() ).getType().toString().replace("entity.", "").replace(".", ":")).equals("cobblemon:pokemon")) {
NbtCompound compound = new NbtCompound();
((MobEntity) accessor.getEntity()).writeNbt(compound);
tooltip.append(0, IElementHelper.get().text(Text.translatable("text.nameplate.jade.level", String.valueOf("§e" + compound.getCompound("Pokemon").getInt("Level")))));
}
else {
tooltip.append(0, IElementHelper.get().text(Text.translatable("text.nameplate.jade.level", String.valueOf("§e" + ((MobEntityAccess) accessor.getEntity()).getMobRpgLevel()))));
}
line 27/28 In "\src\main\java\net\nameplate\waila\NameplateWailaMobInfo.java":
tooltip.setLine(WailaConstants.OBJECT_NAME_TAG,
Text.translatable("text.nameplate.level", String.valueOf("§e" + ((MobEntityAccess) accessor.getEntity()).getMobRpgLevel()), accessor.getEntity().getName()));
To:
if ((((MobEntity) (Object) accessor.getEntity() ).getType().toString().replace("entity.", "").replace(".", ":")).equals("cobblemon:pokemon")) {
NbtCompound compound = new NbtCompound();
((MobEntity) accessor.getEntity()).writeNbt(compound);
tooltip.setLine(WailaConstants.OBJECT_NAME_TAG,
Text.translatable("text.nameplate.level", String.valueOf("§e" + compound.getCompound("Pokemon").getInt("Level"))));
}
else {
tooltip.setLine(WailaConstants.OBJECT_NAME_TAG,
Text.translatable("text.nameplate.level", String.valueOf("§e" + ((MobEntityAccess) accessor.getEntity()).getMobRpgLevel()), accessor.getEntity().getName()));
}
I hope this helps you! This replaces "Lv1" to pokemon for their level.
incredible that you found a solution however it does not appear to work for me.
nameplate removes the cobblemon default level renderer for cobblemon even when excluded from nameplates config