Globox1997 / tiered

https://modrinth.com/mod/tieredz
https://www.curseforge.com/minecraft/mc-mods/tieredz
MIT License
1 stars 15 forks source link

[Suggestion] Add min/max number providers for "amount" function in tiers #26

Closed RobertHDPotatoes closed 11 months ago

RobertHDPotatoes commented 1 year ago

I don't think any loot tables in vanilla Minecraft use the min/max number providers for attribute "amount", but it can be done in vanilla for custom loot tables, for example this loot table I made: https://pastebin.com/Leyu9Td7 . As you can see, the attack damage modifier and the attack speed modifiers are using min/max, meaning you will get a random attack damage/attack speed somewhere between the min/max. I would like if this was supported in Tiers, as it allows for far more randomization and can make things even more interesting. For example, here is the Hasteful tier with the min/max number providers: https://pastebin.com/QRPXHeFM . It would average out to give players the same +10% dig speed, but if you are unlucky you could get only +5%, or if you are very lucky you could get +15%!

RobertHDPotatoes commented 1 year ago

Sorry about the messed up formatting in the first pastebin. Not sure what happened there

Globox1997 commented 1 year ago

This is currently not doable with the implemented system

MJRamon commented 1 year ago

Yes, this one is great and needed!

Globox1997 commented 11 months ago

Lately I have no plans to add such a system.