Closed ilujito2 closed 2 months ago
@ilujito2 Thanks for the evolution. Don't you think that the screen seems empty now? Perhaps a larger font size should be better?
@jph33 Hi ! Changing this may actually impact other languages. Furthermore, as this is not just 1 string being outputted but several unity components added one after the other, this would rather be a change on the unity side and I may not be the best suited person for this type of change. Finally, looking at the previous version (with Core 7 ...), it's actually not that far from the current output. In conclusion, I think that we should probably keep it that way for now ; it's not perfect, but it looks nonetheless acceptable. Cheers, ilu
Hello, I just pushed this change - slightly larger font/icon size and color coding for the icon, tile number, and tile count:
Thanks a lot @GlowPuff
This is a follow-up of https://github.com/GlowPuff/ImperialCommander2/pull/85 as it appears that I had missed 1 scenario (reported here: https://github.com/GlowPuff/ImperialCommander2/pull/85#issuecomment-2210325514).
Adding tiles translations (and icons) to the Info Popup during missions setup.
nit: I also updated the regex to be more coherent with the replace action.