GlowPuff / ImperialCommander2

A companion app for the Imperial Assault board game.
MIT License
87 stars 12 forks source link

Lothal4, when a hero should be set as "Wounded" "Defeat" is showing instead #76

Closed MrRosendahl closed 3 months ago

MrRosendahl commented 3 months ago

Hi,

Lothal4 mission text says "The Rebels lose when a Rebel AT-AT is defeated, or when all heroes are wounded". Expected result: "Wound" button is displayed on the first interaction on a hero. Actual result: "Defeat" is displayed on first interaction on a hero (and on the second, but that is expected).

Hero is wounded

When a player is set as wounded the "Defeat" button is shown.

Wound-20240601

Hero is defeated

When a player is defeated the button displays "Defeat" as intended.

Defeat-20240601

Noldorion commented 3 months ago

Hello!

This is correct terminology. When a figure suffers damage equivalent to its health, it is defeated.

When a hero is defeated for the first time, that hero becomes wounded. (You flip the hero sheet.) When that hero is defeated again, the hero withdraws, meaning the hero is removed from play.

So "all heroes are wounded" means "all heroes have been defeated at least once".

"Defeat" and "Withdraw" are not the same 🙂

Or did I misunderstand the issue?

MrRosendahl commented 3 months ago

Ah, yes you're correct, I just re-read the manual on Defeated... If I recall correct the app has previously displayed Wounded and that's why we became confused when it had two buttons to select Wound or Defeat on pressing the character icon, or it might just be that we were a bit tired after a day of playing :smile:

Anyway, I'll close this issue since its correct according to the manual.