Open dequis opened 10 years ago
I'm already worknig on this. Bukkit itself has no support for this kind of recipe - ones where NBT is either used or edited. (See 'Special recipes' on trello)
I'm creating a 'SpecialRecipe' class, that includes methods for getting a result, given a set of inputs. This is similar to the way that Vanilla does it. Currently it's not just Banners that do this, it also affects Fireworks and their effects, Book and Map duplication, etc.
Oh, and tool repair as well. That's not related to NBT, but there's still far too many cases to simply deal with in a static file.
FYI, you should be able to do the static Banner recipes no problem (ie the ones with 6 coloured wool and 1 stick).
(Edit: added fireworks to title)
The crafting recipes for banners are rather complex:
http://minecraft.gamepedia.com/Banners
recipes.yml
structure, there's no way to specify that any damage value of INK_SACK is allowed but that this affects the output.I vote for specialcasing this monster.