Setting the max health of a player through setMaxHealth does not update the player's view of their max health as it should, leading to odd scaling for players with modified max health.
It might be that the max health must be conveyed through entity attributes (play outbound 0x20), which Glowstone does not yet support.
Setting the max health of a player through
setMaxHealth
does not update the player's view of their max health as it should, leading to odd scaling for players with modified max health.It might be that the max health must be conveyed through entity attributes (play outbound 0x20), which Glowstone does not yet support.