Closed PaulBGD closed 9 years ago
How does this apply to Glowstone's operation as it stands? There should be a referenced ticket for this describing the concern in detail alongside information on this PR that supports this change as being correct and ideal for example situations and beyond.
Alright, I'll do the ticket tomorrow.
Fixes #625
Essentially, Glowstone's IO utils can be used to load a world without creating a server. The one problem that arises, is that the GlowBlock class assumes there is a server/world. This cancels sending update packets to players if the block is not in a server/world.