Closed hugokerstens closed 6 years ago
This PR fixes the sound when an anvil lands on several blocks:
DEAD_BUSH: LONG_GRASS: DOUBLE_PLANT:
I moved the code that produces the sound to the place block function, so that it would called everytime an anvil is placed when it lands.
This PR fixes the sound when an anvil lands on several blocks:
DEAD_BUSH: LONG_GRASS: DOUBLE_PLANT:
I moved the code that produces the sound to the place block function, so that it would called everytime an anvil is placed when it lands.