Closed AlexSc closed 2 years ago
Probably the way to handle this is to #if on UNITY_IOS/UNITY_ANDROID and have #else handle the UNITY_EDITOR state, instead of explicitly checking for UNITY_EDITOR.
Probably the way to handle this is to #if on UNITY_IOS/UNITY_ANDROID and have #else handle the UNITY_EDITOR state, instead of explicitly checking for UNITY_EDITOR.