Godot-Languages-Support / godot-lang-support

A community-maintained list of Language Support Projects for Godot Engine.
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Ecmascript #22

Open ShalokShalom opened 3 years ago

ShalokShalom commented 3 years ago

I thought its a good idea to have one issue for each language. To start with Ecmascript is a module language and should have editor support: https://github.com/pragmagic/godot-nim/issues/66#issuecomment-697029688

Vivraan commented 3 years ago

Great finding, looks like NativeScript bindings aren't the only way a language might be supported in Godot. This would need a document rewrite.

Vivraan commented 3 years ago

I shall close #8 then.

ShalokShalom commented 3 years ago

Well, this is exactly what our current documentation tells?

Vivraan commented 3 years ago

Great finding, looks like NativeScript bindings aren't the only way a language might be supported in Godot. This would need a document rewrite.

Yeah, I'd not checked the latest PR when I said this.