Closed arthurtemple closed 6 years ago
Following commit eaf100e on godot master, Node2D::set_z() is now known as Node2D::set_z_index(). This PR handles similar refactoring for the module and ensures proper compilation against latest godot's master branch.
Thanks.
Following commit eaf100e on godot master, Node2D::set_z() is now known as Node2D::set_z_index(). This PR handles similar refactoring for the module and ensures proper compilation against latest godot's master branch.