It seems reasonable that scene instances should not be colliding when dropping onto canvas. I.e. they represent physical objects, which can't occupy the same space. (there could be a hypothetical class of objects that allow collision when dropping, but not at the moment)
Task
make sure scene instances are not colliding before allowing drop
It seems reasonable that scene instances should not be colliding when dropping onto canvas. I.e. they represent physical objects, which can't occupy the same space. (there could be a hypothetical class of objects that allow collision when dropping, but not at the moment)
Task