This issue aims to create a comprehensive settings scene within the app to house various user configurations. This scene will be a central place for users to customize and adjust settings such as display preferences, audio levels, MIDI configurations, and any other customizable features of the app.
Objectives
Centralized Settings: Develop a user-friendly interface where users can access and modify all settings of the app.
Categorization: Organize settings into logical categories for ease of navigation (e.g., Display, Audio, MIDI, etc.).
Intuitive UI: Ensure the settings interface is intuitive, easy to navigate, and clearly labeled.
Immediate Feedback: Provide immediate feedback for any changes made in the settings (e.g., preview for display changes).
Persistence: Settings should be saved persistently, so they remain the same between app sessions.
Implementation Details
Scene Structure: Create a new scene with a layout suitable for displaying various settings categories and options.
UI Components: Use appropriate Godot UI nodes like Tabs, CheckBoxes, Sliders, ColorPickers, etc., for different types of settings.
Saving and Loading: Implement functionality to save and load user settings, potentially using Godot's ConfigFile class.
Default and Reset Option: Include the ability to revert to default settings.
Integration: Ensure the settings scene is easily accessible from the main app interface and that settings are applied globally across the app.
Requirements
Designing and developing the UI layout for the settings scene.
Implementation of various UI components for different settings.
Logic for saving, loading, and applying settings.
Testing for functionality, usability, and persistence of settings.
Impact
A dedicated settings scene will significantly enhance user experience by providing a centralized and organized interface for customization.
It will cater to a diverse user base by allowing personalization according to individual preferences and needs.
This addition will improve the overall accessibility and usability of the app.
Next Steps
Draft initial design mockups for the settings scene layout.
Develop the scene with necessary UI components and categorization.
Implement the logic for handling and persisting user settings.
Conduct user testing for feedback and make iterative improvements.
This issue aims to create a comprehensive settings scene within the app to house various user configurations. This scene will be a central place for users to customize and adjust settings such as display preferences, audio levels, MIDI configurations, and any other customizable features of the app.
Objectives
Implementation Details
Tabs
,CheckBoxes
,Sliders
,ColorPickers
, etc., for different types of settings.ConfigFile
class.Requirements
Impact
Next Steps