GodotGarden / piano-practice

A simple piano practice game.
Apache License 2.0
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Develop an Interactive Lesson for Memorizing Piano Keys #14

Closed brylie closed 9 months ago

brylie commented 9 months ago

Description

This issue aims to develop an interactive lesson feature within the piano learning app. The goal of this lesson is to display a note name (including enharmonic spellings) and wait for the player to press the corresponding key on the keyboard. The lesson will provide immediate feedback - both visual and auditory - based on the player's accuracy.

Objectives

Implementation Details

  1. Lesson Structure: Create a lesson script that randomly selects a note and displays it to the player.
  2. Key Detection: Implement logic to detect when the player presses a key and whether it matches the displayed note.
  3. Feedback System: Develop a system to provide immediate success or failure feedback. This could include:
    • A success tone or visual effect for correct attempts.
    • A different tone or visual indication for incorrect attempts.
  4. User Settings for Feedback: Include settings that allow the user to choose their preferred feedback method (visual, auditory, or both).

Requirements

Impact

Next Steps

brylie commented 9 months ago

More suggestions based on ChatGPT discussion:

The "Play the Correct Key" minigame concept is a fantastic way to make learning piano engaging and educational. Integrating gamification into music learning can significantly enhance the user experience. Here are some additional features to consider for this minigame:

1. Progressive Difficulty Levels

2. Varied Learning Modes

3. Customizable Settings

4. Visual and Auditory Aids

5. Score and Progress Tracking

6. Feedback and Rewards

7. Educational Content Integration

8. Social and Competitive Elements

9. Accessibility Features

10. Advanced Features

Conclusion

This minigame should strike a balance between being fun and educational, keeping players engaged while effectively teaching piano fundamentals. The goal is to make learning piano feel less like a traditional lesson and more like an enjoyable, interactive game.