Open KANAjetzt opened 1 year ago
KoBeWi brought to the attention that this line:
https://github.com/GodotModding/godot-mod-loader/blob/19a7b7fc484a98969d9a82ff8f402a3a30f08246/addons/mod_loader/internal/script_extension.gd#L93
Can cause a potential memory leak if the child_script does not inherit from RefCounted (or Reference in 3.x).
child_script
They suggested using .reload() instead.
.reload()
fixed for 4.x with https://github.com/GodotModding/godot-mod-loader/pull/383
KoBeWi brought to the attention that this line:
https://github.com/GodotModding/godot-mod-loader/blob/19a7b7fc484a98969d9a82ff8f402a3a30f08246/addons/mod_loader/internal/script_extension.gd#L93
Can cause a potential memory leak if the
child_script
does not inherit from RefCounted (or Reference in 3.x).They suggested using
.reload()
instead.