Open Alexejhero opened 9 hours ago
I did a proper test in Godot 4.1 and encountered no issues.
I did not test in later versions of Godot, but I don't think there's anything here that could break.
Changes made:
I made the changes in the web editor because I didn't want to bother cloning the repo, you can squash the commits :)
I did a proper test in Godot 4.1 and encountered no issues.
Yes, I downloaded the addons folder from github after changing it in web
I did not test in later versions of Godot, but I don't think there's anything here that could break.