GodotModding / godot-mod-tool

Tool to improve the development experience when creating Godot mod-loader mods.
MIT License
41 stars 3 forks source link

If the editor is not closed gracefully the `ModToolStore` is not saved to disk #114

Open KANAjetzt opened 2 weeks ago

KANAjetzt commented 2 weeks ago

https://github.com/GodotModding/godot-mod-tool/blob/63e2e4cf108083494c545f3904ee5a78ee9d2bcd/addons/mod_tool/global/store.gd#L46-L48

_exit_tree() is not called if the editor crashes. This happens quite often when the editor is restarted via Project -> Reload Current Project.