Open KANAjetzt opened 2 weeks ago
https://github.com/GodotModding/godot-mod-tool/blob/63e2e4cf108083494c545f3904ee5a78ee9d2bcd/addons/mod_tool/global/store.gd#L46-L48
_exit_tree() is not called if the editor crashes. This happens quite often when the editor is restarted via Project -> Reload Current Project.
_exit_tree()
https://github.com/GodotModding/godot-mod-tool/blob/63e2e4cf108083494c545f3904ee5a78ee9d2bcd/addons/mod_tool/global/store.gd#L46-L48
_exit_tree()
is not called if the editor crashes. This happens quite often when the editor is restarted via Project -> Reload Current Project.