GodotNuts / GodotFirebase

Implementations of Firebase for Godot using GDScript
MIT License
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[BUG] Issue with retrieving firestore data with same code on 2 machines #295

Closed Kontrano closed 2 years ago

Kontrano commented 2 years ago

Describe the bug I have 2 PCs both running win11, Godot 3.4.3, same project. On one pc I can connect to Firestore and retrieve data just fine, on the other I cannot and get the Firebase Error "Unknown error when returning from task",

It seems to fail on the first get document that is on line 93/94 in App.gd, I have narrowed it down to getting a 404 response code from the _on_request_complete function in Firestore Task

I also have another project which has almost the same functionality with the same code that does work on both machines...?

I have included both project files in the download link here and messaged you the password for it on discord, My username is the same. For better reproducibility, I added the actual files I use hence the password-protected download.

Download: https://send.tresorit.com/a#kmTN1WdmcyDEMENYF81KmQ

To Reproduce Run the code and press the login button with the already input credentials.

Expected behavior The relevant data should be retrieved from the document and after waiting about half a second you should see an image with some text next to it appear detailing an event with a time and location. see image:

image

Environment: Windows 11 Godot 3.4.3 Both PCs have a working internet connection but are at different physical locations and as such on different networks

If you need any additional information let me know

BearDooks commented 2 years ago

@Kontrano Did this ever solve itself? I had some weird issues with Firebase recently, and I swear Google is doing something on the backend.

Thanks

Chuck