GodotNuts / GodotFirebase

Implementations of Firebase for Godot using GDScript
MIT License
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[BUG] get_google_auth_manual() not functioning as inteded #318

Closed Blockyheadman closed 1 year ago

Blockyheadman commented 1 year ago

Describe the bug It takes me to an error page when it opens the URL

To Reproduce

  1. use get_google_auth_manual()
  2. see error page

Expected behavior Allows for the user to click on their google account and get an authorization code.

"firestore_collection.add("DOCUMENT_ID", {'name': 'Document Name', 'active': 'true'}) should add a document to my Firestore Collection"

Screenshots If applicable, add screenshots to help explain your problem.

Environment:

Additional context Add any other context about the problem here.

WolfgangSenff commented 1 year ago

Manual auth has been deprecated recently by Google for being insecure. We'll be updating the plugin to remove the possiblity of even trying to use it.

WolfgangSenff commented 1 year ago

Will update here when we've done that.

WolfgangSenff commented 1 year ago

Going to go ahead and close this, as it's already handled by the following:

https://github.com/GodotNuts/GodotFirebase/wiki/Authentication-and-User-Management#login-with-oauth-automatic

And if needed you can go through the extra OAuth steps found here: https://github.com/GodotNuts/GodotFirebase/wiki/Installation-and-Activation#additional-oauth-configuration