GodotVR / godot-xr-template

Godot XR Template project containing needed plugins, XR Tools and a very simple demo game
MIT License
135 stars 16 forks source link

Add XR loaders and info #12

Closed BastiaanOlij closed 1 year ago

BastiaanOlij commented 1 year ago

This PR adds in the OpenXR loaders plugin and configures the export templates.

It also adds some instructions and a versions file.

Fixes #11

Malcolmnixon commented 1 year ago

The android export reports "Invalid package name: The project name does not meet the requirements for the package name format. Please explicitly specify the package name."

This is because we called the project "Godot XR Template". If we set the project name in the project settings (Application/config/name) to "GodotXRTemplate" then the android exports don't complain.

BastiaanOlij commented 1 year ago

I guess we can do that for now, but this will also become the name in the project inspector. I don't know when this changed but it's annoying. I've been wondering if it isn't better to just change the export settings, but its more hidden and people may not realise where they need to change the export name for their own project.

edit after discussing with @m4gr3d I figured it would be easier to just change the export settings. Users who build a game and get to the point where they are submitting the game to a store will have to adjust these values anyway.