GodotVR / godot-xr-tools

Support scenes for AR and VR in Godot
MIT License
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Feature Request - Add a distance grabbing spring reticle #123

Open goatchurchprime opened 2 years ago

goatchurchprime commented 2 years ago

There's a powerful intuitive grab-at-a-distance feature in Virtual Virtual Reality, and I Expect You To Die video, and a few others where you have a extensible line coming out of your controller that can stick onto things and haul them around at a limited speed. (The line bends in an arc to account for the viscosity of the motion and the weight of the object.)

image

I think this feature would get a lot of use if it were in the toolkit.

BastiaanOlij commented 2 years ago

owh thats a nice idea

BastiaanOlij commented 1 year ago

Discussed this with Malcolm, we have a lot more capabilities for highlighting objects we're grabbing, adding an arc to it should be pretty straight forward, we'll pick this up soon.