GodotVR / godot-xr-tools

Support scenes for AR and VR in Godot
MIT License
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Simplify teleporter object #648

Closed Malcolmnixon closed 5 months ago

Malcolmnixon commented 5 months ago

This PR simplifies the teleporter by:

The PROCESS_MODE_DISABLED trick works because the StaticBody3D nodes have their disable mode set to "Remove".

Note: configurable materials (the transporter effect and title) still need to be set in "Surface Material Override" as this lets them be marked as local-to-scene so they can have individual shader properties.