GodotVR / godot_oculus_mobile

Godot Oculus mobile drivers (Oculus Go / Oculus Quest)
MIT License
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Development branch for version 3.0.1 #128

Closed m4gr3d closed 3 years ago

m4gr3d commented 3 years ago

Bug fixes:

m4gr3d commented 3 years ago

cc @mgschwan

m4gr3d commented 3 years ago

Helped Michael get this tested last night so I'm happy with the change. Do we want the ndkversion change in this PR? I don't mind especially if we need to bump the version but might warrant its own PR for cleanness.

I'm planning to make this the PR for the 3.0.1 release since that release will solely address this issue. I'll update the description to reflect.