GodotVR / godot_oculus_mobile

Godot Oculus mobile drivers (Oculus Go / Oculus Quest)
MIT License
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Rename target_fps to iterations_per_second #95

Closed BastiaanOlij closed 4 years ago

BastiaanOlij commented 4 years ago

So all these years we were using the wrong property here...

iterations_per_second is the property that adjusts the update frequence of the physics engine.