I'd prefer to keep loaders in a shared package namespaces associated with the Godot game engine. As far as I can see, godot dot com does not belong to the project. If that is correct, could we change it to something within godotengine.org?
In #13 I proposed org.godotengine.openxrloaders.pico for Pico, which would lead to org.godotengine.openxrloaders.meta. That said, I'm open to other naming conventions.
I'd prefer to keep loaders in a shared package namespaces associated with the Godot game engine. As far as I can see, godot dot com does not belong to the project. If that is correct, could we change it to something within godotengine.org?
In #13 I proposed
org.godotengine.openxrloaders.pico
for Pico, which would lead toorg.godotengine.openxrloaders.meta
. That said, I'm open to other naming conventions.