The use_scale_override and scale_override properties in OpenXRFbHandTrackingMesh were originally given a property usage of PROPERTY_USAGE_NO_EDITOR. This usage may have godot store the property values in the nodes .tscn file, which is not necessary for these properties and clutters up diffs.
Changing it to PROPERTY_USAGE_NONE prevents that from happening, and the properties still work correctly.
The
use_scale_override
andscale_override
properties inOpenXRFbHandTrackingMesh
were originally given a property usage ofPROPERTY_USAGE_NO_EDITOR
. This usage may have godot store the property values in the nodes.tscn
file, which is not necessary for these properties and clutters up diffs.Changing it to
PROPERTY_USAGE_NONE
prevents that from happening, and the properties still work correctly.