GodotVR / godot_openxr_vendors

Godot 4 wrapper for OpenXR vendors loaders and extensions
MIT License
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Apply reference frame transform to `OpenXRFbPassthroughGeometry` #158

Closed devloglogan closed 1 month ago

devloglogan commented 1 month ago

This PR is the OpenXRFbPassthroughGeometry version of https://github.com/godotengine/godot/pull/92339

XRServer.center_on_hmd() currently doesn't impact the transform of passthrough geometry, this fixes that.

devloglogan commented 1 month ago

Updated this PR to use the new signal approach that was added to https://github.com/godotengine/godot/pull/92339. Since this PR now depends on that one, I'm changing this to a draft PR for the time being.

devloglogan commented 1 month ago

Upstream change is merged, tested this PR and it's working. Re-opening!