Closed goatchurchprime closed 3 months ago
Works now if you build it from source and push the godot-cpp module up by two weeks.
This issue wasn't actually fixed.
It just so happened that when I built from sources the shared object was linked to a library that did exist on my disk:
The correct result would have been for libstdc++ not to have been an external dependency to the library, as is the case with libwebrtc:
Since this only affects desktop Linux (and not Android), I think it's probably fine to do despite the increased binary size. See PR https://github.com/GodotVR/godot_openxr_vendors/pull/166
This is a portability issue identified first in the webrtc libraries (since fixed) https://github.com/godotengine/webrtc-native/issues/110
I think all it needs are some link flags in the SConstruct file https://github.com/godotengine/webrtc-native/pull/109/commits/1de32aa9ea1f3f4e1fd3f5f9b283ac4dc2befae1