GodotVR / godot_openxr_vendors

Godot 4 wrapper for OpenXR vendors loaders and extensions
MIT License
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Build extension for all supported platforms #64

Closed BastiaanOlij closed 8 months ago

BastiaanOlij commented 9 months ago

Working on altering build system to include all supported systems.

BastiaanOlij commented 9 months ago

I'm having issues cross compiling on linux, so disabled that for now. Still need to unpack the artifacts to create the final release but waiting for the builds to finish to see what they look like

BastiaanOlij commented 9 months ago

Need to do some final tests but I think most of it is working

BastiaanOlij commented 9 months ago

OK, as far as i've been told, we can't do a linux ARM64 or RV64 build on github so I'm leaving those out.

But it now build properly for Windows, Mac, Linux x86 and Android as far as I can tell.

m4gr3d commented 8 months ago

I'll create a 2.0.2-stable tag to push the fixes up.