Open Zakiladuos opened 1 year ago
I can also confirm that this mod breaks the game on the latest version.
you think we will ever get a fix?
I can also confirm this mod breaks the game on the latest version. Unfortunate because all my stuff falls out of the sky when I start the game without the mod, and it will take quite a long time to collect the scattered remains of my dwarven home...
I am not sure exactly what is causing the issue but out of my 13 addon's this is the only one that stops the game.
I was going to send to send over my config but it wont take it - So I added it below.
I noticed it mentioned the Drop_Iron -- maybe I messed up the config soemwhere?
`[general] stone_health = 100 min_pickaxe_tier = 0
[localization] entrance_name = "Mineshaft Entrance"
[recipe_piece_entrance] piece = MS_Entrance items = [ Stone, 20, Wood, 20 ] recover = true
[abandoned_mineshaft] quantity = 100 min_spacing = 512 rooms = 30
DROPS
GLOBAL
[drop_Stone] biomes = [ Global ] min_pickaxe_tier = 0 prefab = Stone chance = 100 min = 5 max = 10
[drop_coal] biomes = [ Global ] min_pickaxe_tier = 0 prefab = Coal chance = 20 min = 5 max = 10
[drop_ruby] biomes = [ Global ] min_pickaxe_tier = 1 prefab = Ruby chance = 5 min = 5 max = 10
[drop_amber] biomes = [ Global ] min_pickaxe_tier = 1 prefab = Amber chance = 5 min = 5 max = 10
MEADOWS
[drop_flint] biomes = [ Meadows ] min_pickaxe_tier = 0 prefab = Flint chance = 25 min = 5 max = 10
BLACKFOREST
[drop_tin] biomes = [ BlackForest ] min_pickaxe_tier = 0 prefab = TinOre chance = 20 min = 3 max = 6
[drop_copper] biomes = [ BlackForest ] min_pickaxe_tier = 0 prefab = CopperOre chance = 20 min = 6 max = 12
[drop_iron] biomes = [ BlackForest ] min_pickaxe_tier = 1 prefab = IronScrap chance = 10 min = 3 max = 6
SWAMP
[drop_iron] biomes = [ Swamp ] min_pickaxe_tier = 1 prefab = IronScrap chance = 20 min = 3 max = 6
MOUNTAINS, DEEP NORTH
[drop_silver] biomes = [ Mountain, DeepNorth ] min_pickaxe_tier = 2 prefab = SilverOre chance = 20 min = 5 max = 10
[drop_obsidian] biomes = [ Mountain, DeepNorth ] min_pickaxe_tier = 1 prefab = Obsidian chance = 10 min = 5 max = 10
[drop_crystal] biomes = [ Mountain, DeepNorth ] min_pickaxe_tier = 1 prefab = Crystal chance = 10 min = 2 max = 4
PLAINS
[drop_blackmetal] biomes = [ Plains ] min_pickaxe_tier = 2 prefab = BlackMetalScrap chance = 20 min = 3 max = 6
OCEAN
[drop_chitin] min_pickaxe_tier = 1 biomes = [ Ocean ] prefab = Chitin chance = 20 min = 3 max = 6
ASHLANDS, MISTLANDS
[drop_flametal] min_pickaxe_tier = 2 biomes = [ AshLands, Mistlands ] prefab = FlametalOre chance = 20 min = 3 max = 6
[drop_skeleton] min_pickaxe_tier = 0 biomes = [ BlackForest, Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ] prefab = Skeleton chance = 5 min = 1 max = 3
[drop_blob] min_pickaxe_tier = 0 biomes = [ Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ] prefab = Blob chance = 5 min = 1 max = 1
[drop_ghost] min_pickaxe_tier = 0 biomes = [ BlackForest, Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ] prefab = Ghost chance = 5 min = 1 max = 1
[drop_wraith] min_pickaxe_tier = 0 biomes = [ Swamp, Mountain, Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ] prefab = Wraith chance = 5 min = 1 max = 1
[drop_growth] min_pickaxe_tier = 0 biomes = [ Plains, Ocean, AshLands, Mistlands, DeepNorth, AshLands ] prefab = BlobTar chance = 5 min = 1 max = 1`