Goldenrevolver / QuickStackStore

MIT License
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[Request] Backpacks Support #24

Open Deadmano opened 5 months ago

Deadmano commented 5 months ago

When using the Backpacks mod I get the following error if I try to sort within it:

Stack trace:
QuickStackStore.SortModule.SortContainer (Container container) (at <f7f6b031c69c416483f9feed6e3faf15>:0)
QuickStackStore.ButtonRenderer+MainButtonUpdate+<>c__DisplayClass0_0.<UpdateInventoryGuiButtons>b__3 () (at <f7f6b031c69c416483f9feed6e3faf15>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.UI.Button.Press () (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.EventSystems.EventSystem:Update()

It also does not support stacking items from it into chests.

Would it be possible to add support for the mod?