Open Micasddsa opened 1 year ago
For the Java model, did you use a Forge Java Entity or a Fabric Entity? I knownit sounds not jormal, but you can't use Fabric models because they use another type of mappings and so, they are can not be aupported.
I dunno. I just whipped up a model using a copy of Blockbench Portable.
then again that might be the issue :( (It's on version 4.4.1)
I might re-evaluate this issue and retest it with a newer version of Blockbench.
I tested using the latest version of Blockbench and using Forge - Mojmaps 1.17+ and it worked fine. Make sure you use these settings and it should work.
I am running into this same issue, but I'm using the latest release of Mcreator, Fabric, and Blockbench. I am using the Forge 1.17+Mojmaps .java entity as well. I ran a test with the same model in both Fabric and Forge environments; Forge has no errors but Fabric gives me the same error code as shown above. I've been trying to solve this issue for weeks and finally came across this issue request but I seem to be doing everything correctly.
I'm hoping I'm just an idiot that has missed something obvious lol Any help will be appreciated.
Attached is the test model that causes the variable YP/ZP errors. test13.zip
I am having those same issues aswell.
Issue description
If a projectile of a range weapon is a custom Java Model, the mod will not compile.
How to reproduce this issue?
Step 1: Create a range weapon. Step 2: Configure it any way you want. Step 3: Change the model from "Default" to any Java model, Step 4: Assign textures and save. Step 5: Build.
Operating system
Windows
Details
MCreator Version: MCreator.EAP.2023.222518 Generator Version: generator-fabric-1.20.1 (1.9.6)
Example workspace
(Because you will need a model and texture, you can grab this workspace with models and textures already set. beware of no effort art + modeling! 😃)
customjavarangeitem_bug.zip
Logs
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