Gollwu / LoLManager

Development of amateur application LoL Manager
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Link Client with Server #40

Open Gollwu opened 9 years ago

Gollwu commented 9 years ago

The goal of the ticket is to pass the actual code of the client on the server and implement web sockets between two clients and a server to share information

qr7hur commented 9 years ago

Ok I have some questions:

Gollwu commented 9 years ago
  1. Yes, if it is client-side it is too easy to enter JS in the console to modify the course of the game. For the synchro it might not be necessary as one of the players could be able to skip the simulation?
  2. For me, the best is to let the player out of the simulation. The point of the game is to have the point of view of a coach/manager of a team. I have no idea how we can send a whole match to the client. A data structure with timestamps and actions?
Nhacsam commented 9 years ago

I am agree with all points of views.

"am agree" lol